Hey guys, in Wartune Patch 6.1 we have significant changes in Eudaemon skills – here shown are before and after situation of Scourge Mage Eudaemon Skill Changes.
ACTIVE SKILLS
Solar Arrow
BEFORE
AFTER (as of Patch 6.1)
Level 1 – Deals 145% MATK to a random enemy
Level 2 – Deals 155% MATK to a random enemy
Level 3 – Deals 165% MATK to a random enemy
Level 1 – Deals 215% MATK to a random enemy while character loses HP equal to 15% of Max HP
Level 2 – Deals 230% MATK to a random enemy while character loses HP equal to 15% of Max HP
Level 3 – Deals 250% MATK to a random enemy while character loses HP equal to 15% of Max HP
Cooldown = 15 seconds
Level 1 – 180% / 15% HP loss
Level 2 – 216% / 15% HP loss
Level 3 – 252% / 15% HP loss
Level 4 – 288% / 15% HP loss
Level 5 – 324% / 15% HP loss
Sacrifice 2
Level 1 – 360% / 15% HP loss
Level 2 – 396% / 15% HP loss
Level 3 – 332% / 15% HP loss
(top levels are estimated)
Penance
BEFORE
AFTER (as of Patch 6.1)
Level 1 – Increases Crit rate by 15% for 1 friendly unit, lasts 2 turns. Meanwhile, character loses HP equal to 15% of Max HP.
Level 2 – Increases Crit rate by 20% for 1 friendly unit, lasts 2 turns. Meanwhile, character loses HP equal to 15% of Max HP.
Level 3 – Increases Crit rate by 25% for 1 friendly unit, lasts 2 turns. Meanwhile, character loses HP equal to 15% of Max HP.
Cooldown = 15 seconds
Level 1 – 30% / 10% HP loss / 2T
Level 2 – 35% / 10% HP loss / 2T
Level 3 – 40% / 10% HP loss / 2T
Level 4 – 45% / 10% HP loss / 2T
Level 5 – 50% / 10% HP loss / 2T
Penance 2
Level 1 – 55% / 10% HP loss / 2T
Level 2 – 60% / 10% HP loss / 2T
Level 3 – 65% / 10% HP loss / 2T
(top levels are estimated)
Praying –> Beseech
BEFORE
AFTER (as of Patch 6.1)
Level 1 – Recovers HP equal to 10% of Max HP but increases the damage received by 40%, lasts 2 turns.
Level 2 – Recovers HP equal to 15% of Max HP but increases the damage received by 60%, lasts 2 turns.
Level 3 – Recovers HP equal to 20% of Max HP but increases the damage received by 80%, lasts 2 turns.
Level 1 – Deals 215% MATK to the enemy with the lowest HP percentage, with a 30% chance to increase Crit rate.
Level 2 – Deals 230% MATK to the enemy with the lowest HP percentage, with a 30% chance to increase Crit rate.
Level 3 – Deals 250% MATK to the enemy with the lowest HP percentage, with a 30% chance to increase Crit rate.
Level 1 – Deals 215% MATK to 2 random enemies, with a 20% chance to increase Crit rate.
Level 2 – Deals 230% MATK to 2 random enemies, with a 20% chance to increase Crit rate.
Level 3 – Deals 250% MATK to 2 random enemies, with a 20% chance to increase Crit rate.
Level 1 – Has 10% chance to increase Crit rate by 5% for 1 random friendly unit in each turn, lasts 3 turns. Effect stacks to 3 layers.
Level 2 – Has 20% chance to increase Crit rate by 5% for 1 random friendly unit in each turn, lasts 3 turns. Effect stacks to 3 layers.
Level 3 – Has 30% chance to increase Crit rate by 5% for 1 random friendly unit in each turn, lasts 3 turns. Effect stacks to 3 layers.
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One Comment
Krystallic / September 21, 2016
Just thought I’d pass on that the Patrol shows that lvl 5 Skill in Nightmare drops 10 Wisdom Scrolls for free player to get lvl 6 skills.
Posted more details on patrol update page… good read for how to get blood demon kid.
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Just thought I’d pass on that the Patrol shows that lvl 5 Skill in Nightmare drops 10 Wisdom Scrolls for free player to get lvl 6 skills.
Posted more details on patrol update page… good read for how to get blood demon kid.