Hey guys, in Wartune Patch 6.1 we have significant changes in Eudaemon skills – here shown are before and after situation of Flying Rabbit Eudaemon Skill Changes.
ACTIVE SKILLS
Eldritch Fire
BEFORE
AFTER (as of Patch 6.1)
[Attack Priority Players]
Cooldown: 5 seconds
Level 1 – Deals 120% damage to a random enemy. Players are first priority targets
Level 2 – Deals 125% damage to a random enemy. Players are first priority targets
[Single Front Row Enemy]
Cooldown: 5 seconds
Level 1 – Deals 110% damage to enemies in the front row
Level 2 – Deals 115% damage to enemies in the front row
[Single Target]
Cooldown: 25 seconds
Level 1 – Deals 120% damage to a enemy with the lowest HP, increases crit rate by 10% for 1 turn
Level 2 – Deals 125% damage to a enemy with the lowest HP, increases crit rate by 15% for 1 turn
Level 3 – Deals 130% damage to a enemy with the lowest HP, increases crit rate by 20% for 1 turn
Level 4 – Deals 135% damage to a enemy with the lowest HP, increases crit rate by 25% for 1 turn
[Attack Priority Players]
Cooldown: 0 seconds
Level 1 – Use Delphic Sorcerer Chant on a party member (players are first priority targets), to remove a negative buff from it, and generate a shield that absorbs damage equal to 5% Max HP, lasts 1 turn
Level 2 – Shield that absorbs damage equal to 8% Max HP, lasts 1 turn
Level 3 – Shield that absorbs damage equal to 11% Max HP, lasts 1 tun
Removes 3 negative buffs from a party member (players are first priority targets) and generates a shield that absorbs (for 2 turns):
[Random 1-2, 2-3, (3/All?)*]
Cooldown: 0 seconds
Level 1 – Use Delphic Sorcerer Blessing to remove a negative buff from 1-2 party members
Level 2 – Remove a negative buff from 1-2 party members
Level 3 – Remove a negative buff from 2-3 party members
Level 4 – Remove a negative buff from 2-3 party members
Removes 2 negative buffs from all party members and generates a shield that absorbs (for 2 turns):
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