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[Patch 6.1] All Other Changes

Patch 6.1 is out soon and here’s the exhaustive list of all the other upcoming changes we’ve documented, but that are a bit too small for their own posts!

Archaeology

A convenience checkbox was added to the Archaeology page to show only the items you can exchange for.

Wartune Patch 6.1 Archaeology Exchange

Beginner’s Mine

Now all levels of Beginner’s Mine can be purchased.

Wartune Patch 6.1 Beginner's Mine

Clothing Engulf

Players can now input a number in the Clothing Engulf panel to decide how many Fashion Cores or Good Luck Charms they would like to use.

Wartune Patch 6.1 Clothing Engulf

Cloud Adventures

Adjusted the initial number of die in Cloud Adventures. There will be 10 Common Dice and 7 Magic Dice.

Wartune Patch 6.1 Cloud Adventures Starting Dice

Craft Menu Re-organized

No substantive changes. All just re-organization of what is already there.

Wartune Patch 6.1 Craft Blacksmith

Wartune Patch 6.1 Craft Synthesize

Wartune Patch 6.1 Craft Convert

Wartune Patch 6.1 Craft Recycle

Cross-Server Friends List

This is a little hard to test on the test server (nobody to interact with from different servers), but I suspect it’s possible to add people through battleground or other cross-server events. Not sure if this means you can PM them and see their stats in real time or not (will update this once we know).

Wartune Patch 6.1 Cross-Server Friends List

Devotion

A few more items have been added to the Devotion list, which will make getting to the 300 devotion reward just a bit easier. Only the list shown has changed. Items under the other tabs appear to be the same as before.

Wartune Patch 6.1 Devotion

Discontinued Items

Removed Dimensional Essence and Divine Light from the game.

Dragon Invasion

Players won’t have to refresh the game to click on Boss 19 anymore.

Friends

The “Friends” button has made its glorious return to the lower bar, instead of with the top-right “city” menu. Now it’s located next to the Guild Chat button.

Wartune Patch 6.1 Friends Button

Gold Cap/Maximum

Your gold can no longer “go into the red”. The cap is set at 2,147,483,647, after which if you earn more gold, you won’t receive it. You have to be especially careful of this cap if you sell large numbers of farm animals for gold.

Wartune Patch 6.1 Over 2 Billion Gold and Not in the Red Wartune Patch 6.1 Gold Cap

Gold Levy

Levying gold from your Town Hall will no longer have a cooldown between pickups. Long time VIP players won’t notice any difference, but for non-VIP players you won’t have to wait that 1 hour.

Left-side Menu

The left-side menu contents have changed to include several more items that you have to scroll through.

Wartune Patch 6.1 Left-side Menu

Multiplayer Dungeon Optimization

  • Now players only have 1 free attempt to use MP Dungeon Quick Invite.
  • Players will not be able to modify Quick Invite content.

QTE

QTE has been removed from regular/non-knighthood skills.

Sylph Equipment Upgrade/Enchant

When you upgrade the quality of your sylph equipment, it will now maintain the enchantment level it had before the upgrade.

Elia note: I HIGHLY recommend you not upgrade any sylph gear until after the patch.

Time Box

Daily Events that only occur during certain time windows are now grouped under the “Time Box” button in the top menu.

Wartune Patch 6.1 Time Box

Voyage Optimization

  • The voyage panel can now display how many Nautical Coins players have.
  • The confirmation message before upgrading ships will now offer tips on the number of Nautical Coins required and estimated sailing time.
  • Wraithstones are available for exchange
    Wartune Patch 6.1 Voyage Shop Wraithstones

Video

Patch 6.1 OVERVIEW of All Changes

Click here or below for more on Wartune Patch 6.1!

[Wartune Patch 6.1] OVERVIEW of ALL Changes

Matched Links from DolyGames Sites / Google

58 Comments

  1. any changes to devotion from guildbattle and guild beast?

    • All the devotion things that changed are shown

      • I think he means, have they fixed the problem of not getting devotion for participating in guild beast/guild battle.

      • yep thats what i meant. But i am a she 😀

      • Ah not sure about that. There’s no guild battle on the test server and I didn’t receive any notes on it. To get devotion from guild battle now, you have to earn points in battle. It’s easiest to hit the ward tower. Similarly for guild beast you have to enter battle with the boss

      • The thing is there are some matched that doesn’t even last more than 20 secs…The devotion from Guild Battle is very difficult to get…

      • Yeah it’s definitely a problem. Just stating what I know.

      • we for example have a policy not to take any towers for the first 10 minutes, so we can attack Ward without killing it. we get devo for that.

      • Thanks for reply. Yes we have problem with guild battle. The ward is destroyed by us or some of the other guilds before we get devo. Most of our tower defenders get devo, cause other guild hits them.
        Beast is hard for us. But we have a policy down that makes it possible for all to hit beast.

  2. Nice post Eliatan, this is really helpful. Keep up the good work! Cheers…

    • Thanks, will do!

  3. Elia, it would have been nice to know not to upgrade sylph equipment before the day [B]after[/B] the Sylph Equipment Event. 😉

    • Lol I knew about this stuff and still upgraded a piece of red gear :((( was kicking myself.

      • jajajaja i upgrade 6 piece of orange gear XD

  4. Do we really get 10 magic dice for free in cloud city? Or do we still have to buy them? The limit was 5 right?

    • Yes, just added a picture of it

    • Sorry will edit again. It’s 7 magic dice, 10 common dice. This was copied over from notes they gave us, but I still should have checked it over.

      • Sweet! Thank you very much!

  5. boss in in di was already been fixed . i’ve tested this tuesday and i not should refresh.

    • Alright then that happened fairly recently. The last time I tried to hit boss 19 without refreshing, it didn’t work.

      • monday was bug

  6. Can you confirm there are no new astrals (I’m assuming no change since it’s not mentioned), I’ve saved 135k starpoints just in case there were any new astrals to consider buying which could otherwise go into energine in order to level up existing astrals.

    • No new astrals and no changes to the values of the current ones

  7. Can you check the cross-server guild battle shop?
    Significant changes are possible here.

    • No changes

  8. Just an observation with guild devotion – notice the events that last longer than a few seconds (Altar, Chamber) you get immediate devotion without needing to fight or tree-click.

    • Guild chamber devotion always just required entering the area. Divine altar is the same way, so those aren’t things I’d add here.

  9. typo on friends list you typed mad instead of made

    • Thanks, fixed it

  10. Thanks for the details on the changes in the new patch.

    Could you do a short article on what hasn’t actually changed though?

    I’m assuming that anything you haven’t mentioned hasn’t changed but it may be that other things have changed and you haven’t finished an article on it or you might have forgotten it because it may be something fairly minor.

    A quick post saying x,y,z hasn’t changed would help people to know for certain that those things haven’t changed rather than assuming they haven’t but they may be thinking that their is still a small possibility they have.

    If something isn’t in a no changes post or another article then players will be able to ask about it and then you can either add it to the no changes posts or let us know what has changed. That way the players and even yourselves can be confident you haven’t forgotten to include a change.

    • Wow, that list would be way too long. You are basically asking for a list of every item and component of the game. Player equip, equip enchantment, equip gems, equip forge, resist, eudaemon equip, gems, enchantment, resistences, sylph levels, sylph equip, enchantment, gems, solo dungeons, mpd dungeons, weekly dungeons, daily dungeons, atoll, astrals, etc…
      Making that list would just be insane.

      • Just areas they Haven’t already mentioned, they have mentioned archaeology so I’m pretty confident anything else there would have been mentioned then. Even a quick video go through the various bits would be sufficient to see nothing has been missed.

        They haven’t mentioned item synthesis though for example, that would be like 5 seconds on a video, we know that they mount shards have been removed from guild shop, have they been removed from synthesis, have new items been added, I seem to remember reading somewhere that a future patch was probably going to give an option to synthesis higher dimension from lower ones in a similar way to luck stones or crystaloids. My assumption is that they almost certainly haven’t done that otherwise that would almost certainly have been mentioned but it’s also possible they haven’t looked at item synth with anything other than the synth checkbox checked.

      • Won’t repeat myself, but in the video I do mention that nothing has changed in Crafting other than its organization.

    • Yeah sorry this is an unrealistic request. Cosmos and I have a finite amount of time and energy and we have to put the majority into showing new features, trying to give out informative guides and reference materials, and finding things that actually have changed.

  11. What happens to dimension essences?
    Can’t we use them after patch?

    • Nope, use them or lose them. They’re probably at a higher sell value after the patch.

  12. Once again, I would like to thank you and Cosmos for all that you do for the players. Sometimes people are quicker to complain instead of expressing gratitude. Thanks for your efforts. It has not gone unnoticed.

    • Thanks 🙂 :*

  13. You got a sexy voice Elia

    • Glad someone thinks so; it’s the only one I’ve got.

  14. These are all good changes can’t wait till servers get it just a bit curious though how sub eudomon will work In pve and mps if it even does at all or if we even allowed to use it in some battles or not

    • If you’re on your own, the sub-eud and main eud will be with you, whether it’s PvE or PvP. If it’s any sort of group with other people then the sub-euds aren’t there.

  15. I got a questions of cores engulfing. I engulf once 200 cores and got 0 crits. then I tried 1 by one, 80 cores, also 0 crits. With cloths I get a crit once every 20 – 30 cloths I engulf. Do cores crit?

    • Cores don’t crit.

  16. so do not make red gear for sylph?
    why?

    • Just not until the patch comes out. Right now if you upgrade a piece of gear, its enchantments drop back down to 0.

  17. good, they added stuff to devotion…since GB unlikely gona get devo for tough GB

    hmm dim essence removed? is that the one that extend dim life or is that the one use to synth dim maps?

    • I think they’re the shards you could synthesize into coordinate chests.

  18. the beginar mine is one time purchase or u can buy it as many times u like?

    • One time at each price point.

  19. You wrote that they removed the cooldown for levying gold, does that also apply for the cooldown on academy and construction since they also do not appear on the left-side menu?

    • I’m asking about that, but it’s hard to find a toon without VIP to check. Get back to you if I find out.

  20. Will holy forge consume gold in next patch or materials only? Any changes to holy forge or any new info/reduction for merge sylphs or knighthood requirements?

    • Still requires gold, no price change.

  21. Amethyst and atoll shop deserves some changes…

  22. Hi what mean QTE remove

    • some skills like suntoria, agoran shield, etc when you slect it, some arrow appear or and if you do those the skill also do the additional effect that it says, the qte remove, means that now those arrow wont appear, not sure if the second effect now will be always or will be removed tho :s

      • Cosmos and I have had some suspicions that QTE already didn’t matter and was counted into the skill already. I don’t think this makes an impact. If the level of the skill is high enough to get the QTE bonus, it’ll be implemented.

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