Hey guys, in Wartune Patch 6.1 we have significant changes in Eudaemon skills – here shown are before and after situation of Frost Panther Lord Eudaemon Skill Changes.
ACTIVE SKILLS
Violent Puncture
BEFORE
AFTER (as of Patch 6.1)
[Random Single Target]
Cooldown: 5 seconds
Level 1 – Deals 120% physical damage to a single target
Level 2 – Deals 125% physical damage to a single target
Level 3 – Deals 130% physical damage to a single target
[Single Target]
Cooldown: 5 seconds
Level 1 – Deals 110% physical damage to the enemy with the lowest amount of HP
Level 2 – Deals 115% physical damage to the enemy with the lowest amount of HP
Level 3 – Deals 120% physical damage to the enemy with the lowest amount of HP
[Single Target]
Cooldown: 25 seconds
Level 1 – Deals 110% damage to a random row of enemies
Level 2 – Deals 120% damage to a random row of enemies
Level 3 – Deals 130% damage to a random row of enemies
[All]
Cooldown: 35 seconds
Level 1 – Deals 120% damage to the whole enemy group
Level 2 – Deals 125% damage to the whole enemy group
Level 3 – Deals 130% damage to the whole enemy group
Level 4 – Deals 135% damage to the whole enemy group
[All]
Cooldown: 40 seconds
Level 1 – Generates an inspiring buff for all party members, increasing damage dealt in the next turn by 15%
Level 2 – Generates an inspiring buff for all party members, increasing damage dealt in the next turn by 20%
Level 3 – Generates an inspiring buff for all party members, increasing damage dealt in the next turn by 25%
Level 4 – Generates an inspiring buff for all party members, increasing damage dealt in the next turn by 30%
Level 5 – Generates an inspiring buff for all party members, increasing damage dealt in the next turn by 35%
[Yourself]
Cooldown: 0 seconds
Level 1 – Increases damage dealt by 200% for 3 turns, no crit
Level 2 – Increases damage dealt by 220% for 3 turns, no crit
[Yourself]
Cooldown: 0 seconds
Level 1 – Ignores enemy’s damage for 2 turns. 100% chance to reflect 5% of damage to the enemy.
Level 2 – Ignores enemy’s damage for 2 turns. 100% chance to reflect 10% of damage to the enemy.
Level 3 – Ignores enemy’s damage for 2 turns. 100% chance to reflect 15% of damage to the enemy.
Level 4 – Ignores enemy’s damage for 2 turns. 100% chance to reflect 20% of damage to the enemy.
Level 5 – Ignores enemy’s damage for 2 turns. 100% chance to reflect 25% of damage to the enemy.
[Passive]
Level 1 – 10% chance to reflect 30% of damage received when attacked.
Level 2 – 13% chance to reflect 30% of damage received when attacked.
Level 3 – 18% chance to reflect 30% of damage received when attacked.
Level 4 – 25% chance to reflect 30% of damage received when attacked.
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