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[Patch 6.1] Eve / Hercules / Zeus Sylph Skill Changes

There have been some big changes to skills in Wartune Patch 6.1. Some of the sylph skills have drastic differences. Here we lay out the before and after pictures of the “Electro” skills for Eve, Hercules, and Zeus!

Eve / Hercules / Zeus Sylph Skills

If you don’t see a skill listed, that means we found no discernible difference in description after the new patch.

Skills are listed in pairs. The first picture is before Patch 6.1; the 2nd is from Patch 6.1.

Thundering Strike


Thunder Strike


Thunder Ablution


Short Circuit


Shock Chain


Roll of Thunder


Jupiter’s Wrath


Jupiter’s Blessing


Flash Storm


Delphic Thunder Wave


Passive Unstable Voltage


Passive Static Field


Passive Razor


Passive Master of Thunder

Video

On its way.

Skills for Other Sylphs

Link [Patch 6.1] Loki / Odin Sylph Skill Changes
Link [Patch 6.1] Freya / Frigga Sylph Skill Changes
Link [Patch 6.1] Tyre / Thor Sylph Skill Changes
Link [Patch 6.1] Eve / Hercules / Zeus Sylph Skill Changes
Link [Patch 6.1] Amazon Queen / Cerberus / Ares Sylph Skill Changes
Link [Patch 6.1] Iris / Triton / Poseidon Sylph Skill Changes
Link [Patch 6.1] Pan / Medusa / Goddess of Prosperity Sylph Skill Changes
Link [Patch 6.1] Hades / Gaia / Hera Sylph Skill Changes
Link [Patch 6.1] Apollo / Athena / Venus Sylph Skill Changes
Link [Patch 6.1] Sylph Passive Skill Changes

Patch 6.1 OVERVIEW of All Changes

Click here or below for more on Wartune Patch 6.1!

Matched Links from DolyGames Sites / Google

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5 Comments

  1. Delphic thunder wave has flash storm images.

    • Thanks, it’s fixed

  2. so what do we need electro resistance for? Or any resistance at all to any element?

  3. so they removed + element damage from most of the sylphs…

    interesting thunder strike no more speed reduction…

    by the way so many skills has damage boost, does they all stacks? or using 1 skills damage buff remove the earlier skill damage buff?

    btw unstable voltage looks the same before & after

  4. I think all the attacks still are electric, they just removed the numbers as they were meaningless (120 damage with, let’s say, 1M attack means nothing). Tiny little nerf, but from what I understand the resistances’ meaning is still the same.

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