Hey guys, in Wartune Patch 6.1 we have significant changes in Eudaemon skills – here shown are before and after situation of Blood Warrior Eudaemon Skill Changes.
ACTIVE SKILLS
Cleaver
BEFORE
AFTER (as of Patch 6.1)
Level 1 – Deals 120% MDMG to an enemy in the front row.
Level 2 – Deals 125% MDMG to an enemy in the front row.
Level 3 – Deals 130% MDMG to an enemy in the front row.
Level 4 – Deals 135% MDMG to an enemy in the front row.
Level 5 – Deals 140% MDMG to an enemy in the front row.
Cleaver II
Level 6 – Deals 145% MDMG to an enemy in the front row.
Level 7 – Deals 150% MDMG to an enemy in the front row.
Level 8 – Deals 155% MDMG to an enemy in the front row.
Level 1 – Deals 110% MDMG to the enemy with the lowest HP.
Level 2 – Deals 115% MDMG to the enemy with the lowest HP.
Level 3 – Deals 120% MDMG to the enemy with the lowest HP.
Level 4 – Deals 125% MDMG to the enemy with the lowest HP.
Level 5 – Deals 130% MDMG to the enemy with the lowest HP.
Shock & Strike II
Level 6 – Deals 135% MDMG to the enemy with the lowest HP.
Level 7 – Deals 140% MDMG to the enemy with the lowest HP.
Level 8 – Deals 145% MDMG to the enemy with the lowest HP.
Level 1 – Deals 125% damage to a random enemy and recovers HP equal to 10% of the damage.
Level 2 – Deals 130% damage to a random enemy and recovers HP equal to 13% of the damage.
Level 3 – Deals 135% damage to a random enemy and recovers HP equal to 16% of the damage.
Level 4 – Deals 140% damage to a random enemy and recovers HP equal to 19% of the damage.
Level 5 – Deals 145% damage to a random enemy and recovers HP equal to 21% of the damage.
Blood Sucker II
Level 6 – Deals 150% damage to a random enemy and recovers HP equal to 24% of the damage.
Level 7 – Deals 155% damage to a random enemy and recovers HP equal to 27% of the damage.
Level 8 – Deals 160% damage to a random enemy and recovers HP equal to 30% of the damage.
Level 1 – 125% / 30% to HP
Level 2 – 150% / 30% to HP
Level 3 – 175% / 30% to HP
Level 4 – 200% / 30% to HP
Level 5 – 225% / 30% to HP
Blood Sucker II
Level 1 – 250% / 30% to HP
Level 2 – 275% / 30% to HP
Level 3 – 300% / 30% to HP
(top levels are estimated)
Shadowless Blade
BEFORE
AFTER (as of Patch 6.1)
Level 1 – Deals 105% damage to two random enemies.
Level 2 – Deals 110% damage to two random enemies.
Level 3 – Deals 115% damage to two random enemies.
Level 4 – Deals 120% damage to two random enemies.
Level 5 – Deals 125% damage to two random enemies.
Shadowless Blade II
Level 6 – Deals 130% damage to two random enemies.
Level 7 – Deals 135% damage to two random enemies.
Level 8 – Deals 140% damage to two random enemies.
Level 1 – Deals 100% damage to an enemy in the back row. 10% chance to increase the damage by 50%, lasts 2 turns.
Level 2 – Deals 105% damage to an enemy in the back row. 15% chance to increase the damage by 50%, lasts 2 turns.
Level 3 – Deals 110% damage to an enemy in the back row. 20% chance to increase the damage by 50%, lasts 2 turns.
Level 4 – Deals 115% damage to an enemy in the back row. 25% chance to increase the damage by 50%, lasts 2 turns.
Level 5 – Deals 120% damage to an enemy in the back row. 30% chance to increase the damage by 50%, lasts 2 turns.
Menace II
Level 6 – Deals 125% damage to an enemy in the back row. 35% chance to increase the damage by 50%, lasts 2 turns.
Level 7 – Deals 130% damage to an enemy in the back row. 40% chance to increase the damage by 50%, lasts 2 turns.
Level 8 – Deals 135% damage to an enemy in the back row. 45% chance to increase the damage by 50%, lasts 2 turns.
Level 1 – Deals 125% damage to an enemy in the back row. 5% chance to double the damage.
Level 2 – Deals 130% damage to an enemy in the back row. 10% chance to double the damage.
Level 3 – Deals 135% damage to an enemy in the back row. 15% chance to double the damage.
Level 4 – Deals 140% damage to an enemy in the back row. 20% chance to double the damage.
Level 5 – Deals 145% damage to an enemy in the back row. 25% chance to double the damage.
The Last Straw II
Level 6 – Deals 150% damage to an enemy in the back row. 35% chance to double the damage.
Level 7 – Deals 155% damage to an enemy in the back row. 40% chance to double the damage.
Level 8 – Deals 160% damage to an enemy in the back row. 45% chance to double the damage.
Level 1 – Deals 250% damage to an enemy in the back row and increases the damage by 10%, lasts 2 turns.
Level 2 – Deals 280% damage to an enemy in the back row and increases the damage by 15%, lasts 2 turns.
Level 3 – Deals 310% damage to an enemy in the back row and increases the damage by 20%, lasts 2 turns.
Level 4 – Deals 340% damage to an enemy in the back row and increases the damage by 25%, lasts 2 turns.
Level 5 – Deals 370% damage to an enemy in the back row and increases the damage by 30%, lasts 2 turns.
Delphic-Slasher II
Level 6 – Deals 400% damage to an enemy in the back row and increases the damage by 35%, lasts 2 turns.
Level 7 – Deals 430% damage to an enemy in the back row and increases the damage by 40%, lasts 2 turns.
Level 8 – Deals 460% damage to an enemy in the back row and increases the damage by 45%, lasts 2 turns.
Level 1 – 180% / increases damage by 50% for 2 turns
Level 2 – 210% / by 50% / 2 turns
Level 3 – 240% / by 50% / 2 turns
Level 4 – 270% / by 50% / 2 turns
Level 5 – 300% / by 50% / 2 turns
Delphic-Slasher II
Level 1 – 330% / by 50% / 2 turns
Level 2 – 360% / by 50% / 2 turns
Level 3 – 390% / by 50% / 2 turns
(top levels are estimated)
Delphic-Bloody Storm
BEFORE
AFTER (as of Patch 6.1)
Level 1 – Deals 110% damage to all enemies. 10% chance to increase the damage by 50%, lasts 2 turns.
Level 2 – Deals 130% damage to all enemies. 15% chance to increase the damage by 50%, lasts 2 turns.
Level 3 – Deals 150% damage to all enemies. 20% chance to increase the damage by 50%, lasts 2 turns.
Level 4 – Deals 170% damage to all enemies. 25% chance to increase the damage by 50%, lasts 2 turns.
Level 5 – Deals 190% damage to all enemies. 30% chance to increase the damage by 50%, lasts 2 turns.
Delphic-Bloody Storm II
Level 6 – Deals 210% damage to all enemies. 35% chance to increase the damage by 50%, lasts 2 turns.
Level 7 – Deals 230% damage to all enemies. 40% chance to increase the damage by 50%, lasts 2 turns.
Level 8 – Deals 250% damage to all enemies. 45% chance to increase the damage by 50%, lasts 2 turns.
Level 1 – 165% / increases damage by 50% for 2 turns
Level 2 – 180% / by 50% / 2 turns
Level 3 – 195% / by 50% / 2 turns
Level 4 – 210% / by 50% / 2 turns
Level 5 – 225% / by 50% / 2 turns
Delphic-Bloody Storm II
Level 1 – 240% / by 50% / 2 turns
Level 2 – 255% / by 50% / 2 turns
Level 3 – 270% / by 50% / 2 turns
(top levels are estimated)
PASSIVE SKILLS
Blood Sacrifice
BEFORE
AFTER (as of Patch 6.1)
Level 1 – 10% chance to convert 5% of damage received into HP when attacking.
Level 2 – 10% chance to convert 7% of damage received into HP when attacking.
Level 3 – 10% chance to convert 9% of damage received into HP when attacking.
Level 4 – 10% chance to convert 11% of damage received into HP when attacking.
Level 5 – 10% chance to convert 13% of damage received into HP when attacking.
Blood Sacrifice II
Level 6- 10% chance to convert 15% of damage received into HP when attacking.
Level 7 – 10% chance to convert 17% of damage received into HP when attacking.
Level 8 – 10% chance to convert 20% of damage received into HP when attacking.
Level 1 – 20% chance to convert 20% of damage to HP
Level 2 – convert 30% to HP
Level 3 – convert 40% to HP
Level 4 – convert 50% to HP
Level 5 – convert 60% to HP
Blood Sacrifice II
Level 1 – convert 70% to HP
Level 2 – convert 80% to HP
Level 3 – convert 90% to HP
(top levels are estimated)
Crusader’s Will
BEFORE
AFTER (as of Patch 6.1)
Level 1 – Increases MATK by 2% and decreases MDMG received by 2%.
Level 2 – Increases MATK by 4% and decreases MDMG received by 3%.
Level 3 – Increases MATK by 6% and decreases MDMG received by 4%.
Level 4 – Increases MATK by 8% and decreases MDMG received by 5%.
Level 5 – Increases MATK by 10% and decreases MDMG received by 6%.
Crusader’s Will II
Level 6 – Increases MATK by 12% and decreases MDMG received by 7%.
Level 7 – Increases MATK by 14% and decreases MDMG received by 8%.
Level 8 – Increases MATK by 16% and decreases MDMG received by 9%.
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One Comment
Z / September 23, 2016
The skills “Menace” and “Bloody Storm” say 50% in their description, but when in effect, the tooltip only shows +20% Damage Received, and the damage done does seem more in-line with +20% than +50%.
Seems like they messed up either in the descriptions or the effect.
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The skills “Menace” and “Bloody Storm” say 50% in their description, but when in effect, the tooltip only shows +20% Damage Received, and the damage done does seem more in-line with +20% than +50%.
Seems like they messed up either in the descriptions or the effect.