# Wartune Card System REFERENCE

Hey guys, in this **REFERENCE article** I share with you all the details about the **Wartune Card System**. I start with all the card groupings, cards, images and stats per level, then I show all the Magic Dust costs per level and per card rarity type, then the recycle costs and finally video recordings as both demonstration and proof / confirmation of the upgrade stats and costs.

So let’s start with Part 1:

# Part 1: Card Groupings, Cards and Stats per Level

## Tauren Tribe Card Deck

This deck takes effect in battles in Multi-player Dungeons (Event dungeons not included).

### MPD Tauren Knight Karfa

**Grey / Basic / Common**

- Level 1: Damage received decreases by
**6**% - Level 2: Damage received decreases by
**9**% - Level 3: Damage received decreases by
**12**% - Level 4: Damage received decreases by
**15**% - Level 5: Damage received decreases by
**18**% - Level 6: Damage received decreases by
**21**% - Level 7: Damage received decreases by
**24**% - Level 8: Damage received decreases by
**27**% - Level 9 (max): Damage received decreases by
**30**%

### MPD Tauren Lancer Karlan

**Green / Uncommon**

- Level 1: Damage dealt increases by
**6**% - Level 2: Damage dealt increases by
**9**% - Level 3: Damage dealt increases by
**12**% - Level 4: Damage dealt increases by
**15**% - Level 5: Damage dealt increases by
**18**% - Level 6: Damage dealt increases by
**21**% - Level 7: Damage dealt increases by
**24**% - Level 8: Damage dealt increases by
**27**% - Level 9 (max): Damage dealt increases by
**30**%

### MPD Tauren Warrior Karda

**Blue / Rare**

- Level 1:
**2**% chance to decrease damage received by 80% - Level 2:
**3**% chance to decrease damage received by 80% - Level 3:
**4**% chance to decrease damage received by 80% - Level 4:
**5**% chance to decrease damage received by 80% - Level 5:
**6**% chance to decrease damage received by 80% - Level 6:
**7**% chance to decrease damage received by 80% - Level 7:
**8**% chance to decrease damage received by 80% - Level 8:
**9**% chance to decrease damage received by 80% - Level 9 (max):
**10**% chance to decrease damage received by 80%

### MPD Tauren Elder Karnatog

**Purple / Epic**

- Level 1: Restores
**2 extra Rage**each turn - Level 2: Restores
**3 extra Rage**each turn - Level 3: Restores
**4 extra Rage**each turn - Level 4: Restores
**5 extra Rage**each turn - Level 5: Restores
**6 extra Rage**each turn - Level 6: Restores
**7 extra Rage**each turn - Level 7: Restores
**8 extra Rage**each turn - Level 8: Restores
**9 extra Rage**each turn - Level 9 (max): Restores
**10 extra Rage**each turn

## Undead Necropolis Card Deck

This deck takes effect in battles in the Forgotten Catacombs, Tormented Necropolis and the Purgatory Maze.

### Undead Assassin Dis Card

**Grey / Basic / Common**

- Level 1: Damage received decreases by
**6**% - Level 2: Damage received decreases by
**9**% - Level 3: Damage received decreases by
**12**% - Level 4: Damage received decreases by
**15**% - Level 5: Damage received decreases by
**18**% - Level 6: Damage received decreases by
**21**% - Level 7: Damage received decreases by
**24**% - Level 8: Damage received decreases by
**27**% - Level 9 (max): Damage received decreases by
**30**%

### Undead Warrior Velus Card

**Green / Uncommon**

- Level 1: Damage dealt increases by
**6**% - Level 2: Damage dealt increases by
**9**% - Level 3: Damage dealt increases by
**12**% - Level 4: Damage dealt increases by
**15**% - Level 5: Damage dealt increases by
**18**% - Level 6: Damage dealt increases by
**21**% - Level 7: Damage dealt increases by
**24**% - Level 8: Damage dealt increases by
**27**% - Level 9 (max): Damage dealt increases by
**30**%

### Undead General Orin One-Eye Card

**Blue / Rare**

- Level 1:
**2**% chance to decrease damage received by 80% - Level 2:
**3**% chance to decrease damage received by 80% - Level 3:
**4**% chance to decrease damage received by 80% - Level 4:
**5**% chance to decrease damage received by 80% - Level 5:
**6**% chance to decrease damage received by 80% - Level 6:
**7**% chance to decrease damage received by 80% - Level 7:
**8**% chance to decrease damage received by 80% - Level 8:
**9**% chance to decrease damage received by 80% - Level 9 (max):
**10**% chance to decrease damage received by 80%

### Undead Dragon King Card

**Purple / Epic**

- Level 1:
**2**% chance to restore 50% Max HP each turn - Level 2:
**3**% chance to restore 50% Max HP each turn - Level 3:
**4**% chance to restore 50% Max HP each turn - Level 4:
**5**% chance to restore 50% Max HP each turn - Level 5:
**6**% chance to restore 50% Max HP each turn - Level 6:
**7**% chance to restore 50% Max HP each turn - Level 7:
**8**% chance to restore 50% Max HP each turn - Level 8:
**9**% chance to restore 50% Max HP each turn - Level 9 (max):
**10**% chance to restore 50% Max HP each turn

## Abyssal Souls Card Deck

This deck takes effect in battles in Team Arena only (a.k.a. Multi-player Arena).

### Shining Warrior Claudius Card

**Grey / Basic / Common**

- Level 1: Damage received decreases by
**6**% - Level 2: Damage received decreases by
**9**% - Level 3: Damage received decreases by
**12**% - Level 4: Damage received decreases by
**15**% - Level 5: Damage received decreases by
**18**% - Level 6: Damage received decreases by
**21**% - Level 7: Damage received decreases by
**24**% - Level 8: Damage received decreases by
**27**% - Level 9 (max): Damage received decreases by
**30**%

### Shining Paladin Lucia Card

**Green / Uncommon**

- Level 1: Damage dealt increases by
**6**% - Level 2: Damage dealt increases by
**9**% - Level 3: Damage dealt increases by
**12**% - Level 4: Damage dealt increases by
**15**% - Level 5: Damage dealt increases by
**18**% - Level 6: Damage dealt increases by
**21**% - Level 7: Damage dealt increases by
**24**% - Level 8: Damage dealt increases by
**27**% - Level 9 (max): Damage dealt increases by
**30**%

### White Knight Troy Card

**Blue / Rare**

- Level 1:
**2**% chance to decrease damage received by 80% - Level 2:
**3**% chance to decrease damage received by 80% - Level 3:
**4**% chance to decrease damage received by 80% - Level 4:
**5**% chance to decrease damage received by 80% - Level 5:
**6**% chance to decrease damage received by 80% - Level 6:
**7**% chance to decrease damage received by 80% - Level 7:
**8**% chance to decrease damage received by 80% - Level 8:
**9**% chance to decrease damage received by 80% - Level 9 (max):
**10**% chance to decrease damage received by 80%

### Shining Angel Sauriel Card

**Purple / Epic**

- Level 1:
**6**% chance to restore 20% Max HP each turn. - Level 2:
**9**% chance to restore 20% Max HP each turn. - Level 3:
**12**% chance to restore 20% Max HP each turn. - Level 4:
**15**% chance to restore 20% Max HP each turn. - Level 5:
**18**% chance to restore 20% Max HP each turn. - Level 6:
**21**% chance to restore 20% Max HP each turn. - Level 7:
**24**% chance to restore 20% Max HP each turn. - Level 8:
**27**% chance to restore 20% Max HP each turn. - Level 9 (max):
**30**% chance to restore 20% Max HP each turn.

## Celestial Hearts Card Deck

This deck takes effect in battles in Battlegrounds (PvP). Works both against players and NPCs in BG.

### Fierce Paladin Rilkar Card

**Grey / Basic / Common**

- Level 1: Damage received decreases by
**6**% - Level 2: Damage received decreases by
**9**% - Level 3: Damage received decreases by
**12**% - Level 4: Damage received decreases by
**15**% - Level 5: Damage received decreases by
**18**% - Level 6: Damage received decreases by
**21**% - Level 7: Damage received decreases by
**24**% - Level 8: Damage received decreases by
**27**% - Level 9 (max): Damage received decreases by
**30**%

### Dark Priestess Teska Card

**Green / Uncommon**

- Level 1: Damage dealt increases by
**6**% - Level 2: Damage dealt increases by
**9**% - Level 3: Damage dealt increases by
**12**% - Level 4: Damage dealt increases by
**15**% - Level 5: Damage dealt increases by
**18**% - Level 6: Damage dealt increases by
**21**% - Level 7: Damage dealt increases by
**24**% - Level 8: Damage dealt increases by
**27**% - Level 9 (max): Damage dealt increases by
**30**%

### Dark Knight Damian Card

**Blue / Rare**

- Level 1:
**2**% chance to decrease damage received by 80% - Level 2:
**3**% chance to decrease damage received by 80% - Level 3:
**4**% chance to decrease damage received by 80% - Level 4:
**5**% chance to decrease damage received by 80% - Level 5:
**6**% chance to decrease damage received by 80% - Level 6:
**7**% chance to decrease damage received by 80% - Level 7:
**8**% chance to decrease damage received by 80% - Level 8:
**9**% chance to decrease damage received by 80% - Level 9 (max):
**10**% chance to decrease damage received by 80%

### Fallen Angel Pandemonium Card

**Purple / Epic**

- Level 1:
**6**% chance to increase attack by 150% - Level 2:
**9**% chance to increase attack by 150% - Level 3:
**12**% chance to increase attack by 150% - Level 4:
**15**% chance to increase attack by 150% - Level 5:
**18**% chance to increase attack by 150% - Level 6:
**21**% chance to increase attack by 150% - Level 7:
**24**% chance to increase attack by 150% - Level 8:
**27**% chance to increase attack by 150% - Level 9 (max):
**30**% chance to increase attack by 150%

## Ancient Weapons Card Deck

This deck takes effect in battles in Spire dungeon only.

### Godslayer Orcus Razor Card

**Grey / Basic / Common**

- Level 1: Damage received decreases by
**6**% - Level 2: Damage received decreases by
**9**% - Level 3: Damage received decreases by
**12**% - Level 4: Damage received decreases by
**15**% - Level 5: Damage received decreases by
**18**% - Level 6: Damage received decreases by
**21**% - Level 7: Damage received decreases by
**24**% - Level 8: Damage received decreases by
**27**% - Level 9 (max): Damage received decreases by
**30**%

### Demonic Spear Muatra Card

**Green / Uncommon**

- Level 1: Damage dealt increases by
**6**% - Level 2: Damage dealt increases by
**9**% - Level 3: Damage dealt increases by
**12**% - Level 4: Damage dealt increases by
**15**% - Level 5: Damage dealt increases by
**18**% - Level 6: Damage dealt increases by
**21**% - Level 7: Damage dealt increases by
**24**% - Level 8: Damage dealt increases by
**27**% - Level 9 (max): Damage dealt increases by
**30**%

### Ghostly Protector Soulshield Card

**Blue / Rare**

- Level 1:
**2**% chance to decrease damage received by 80% - Level 2:
**3**% chance to decrease damage received by 80% - Level 3:
**4**% chance to decrease damage received by 80% - Level 4:
**5**% chance to decrease damage received by 80% - Level 5:
**6**% chance to decrease damage received by 80% - Level 6:
**7**% chance to decrease damage received by 80% - Level 7:
**8**% chance to decrease damage received by 80% - Level 8:
**9**% chance to decrease damage received by 80% - Level 9 (max):
**10**% chance to decrease damage received by 80%

### Mythic Armor Wargod Card

**Purple / Epic**

- Level 1: Restores
**2**% of Max HP each turn - Level 2: Restores
**3**% of Max HP each turn - Level 3: Restores
**4**% of Max HP each turn - Level 4: Restores
**5**% of Max HP each turn - Level 5: Restores
**6**% of Max HP each turn - Level 6: Restores
**7**% of Max HP each turn - Level 7: Restores
**8**% of Max HP each turn - Level 8: Restores
**9**% of Max HP each turn - Level 9 (max): Restores
**10**% of Max HP each turn

# Part 2: Upgrade Costs per Level per Rarity + Recycle Gains per Rarity

## Card System: Upgrade Costs:

Upgrading cards requires Magic Dust. You can get Magic Dust by recycling explored cards (extra ones).

From – To |
Grey CardsMagic Dust Cost |
Green CardsMagic Dust Cost |
Blue CardsMagic Dust Cost |
Purple CardsMagic Dust Cost |

Level 1 to Level 2 | 50 | 100 | 150 | 200 |

Level 2 to Level 3 | Â 100 | 200 | 300 | 400 |

Level 3 to Level 4 | 150 | Â 300 | Â 450 | 600 |

Level 4 to Level 5 | 200 | 400 | 600 | Â 800 |

Level 5 to Level 6 | Â 250 | 500 | 750 | Â 1000 |

Level 6 to Level 7 | Â 300 | Â 600 | Â 900 | Â 1200 |

Level 7 to Level 8 | 400 | 800 | Â 1200 | Â 1600 |

Level 8 to Level 9 | 500 | 1000 | 1500 | Â 2000 |

## Recycle Magic Dust Gains

**Grey**= 10 Magic Dust from recycling**Green**= 20 Magic Dust from recycling**Blue**= 30 Magic Dust from recycling**Purple**= 40 Magic Dust from recycling

### Comment about the 5th card slot

There is a 5th card slot in the Card Decks but it does not exist in the game yet / is impossible to unlock.

# Part 3: Video Demonstrations and Proofs

## Video: Level up White and Green Cards from 1 to 9

## Video: Level up Fallen Angel Pandemonium Card from 1 to 9

## Video: Level up Tauren Elder Karnatog Card from 1 to 9

## Video: Level up Shining Angel Sauriel Card from 1 to 9

## Video: Level up Undead Dragon King Card from 1 to 9

### Matched Links from DolyGames Sites / Google

### NOTICE TO SUPPORTERS

Thank you to those Wartune players who are supporting my work, COSMOS Wartune blog and DolyGames gaming portal & the games that I create for people to play for free.My goal is to reach 300 PATRON SUPPORTERS to help pay my monthly costs. Currently I have 41 Patrons! (Also thanks to Patrons who supported in the past!)

So please consider supporting my work via Patreon and check back for new articles and updates at the COSMOS Wartune blog and/or follow announcements on the Twitter page or Facebook page.

we had the fifth card on the Arabic version of Wartune aka (Legend Online) though its really behind in updates.

the new update was the 1st evo sylphs !!

What do the 5th cards do?

sorry i will check again i don’t remember really well and i don’t have acc now

but after ur question i kinda doubt what i said xD but some thing is different for sure

If your Wartune version is behind in most aspects then it would be logical to assume that you also do not have any 5th card.

But sometimes things are not logical, so if you have it post screenshots for us if possible with English explanation ðŸ™‚

Cheers,

COSMOS

I will log intog my swedish legend online account tomorrow and get back with an answer. I have 1 of the 5th var unlocked there.

you could put a button where to find all reference articles (this one and the mounts reference) in the menu above, and if you can do also a reference for clothes. thanks for your work DolyGames, we much apreciate it ðŸ™‚ cheers

Thanks for the suggestion and kind words ðŸ™‚

We already have a category for this called FEATURED under the News menu where all reference article are, but I agree there are other articles there also. I will try to create another category for REFERENCE articles, will write a note to myself.

Cheers,

Cosmos

i would say info on 5th card…

As written in the article under the heading “Comment about the 5th card” there is no 5th card existing in the game at present. It just does not exist so info on it is not possible.

– COSMOS

Any know if the middle card unlocks when all 4 surrounding cards lvl 9….. have Arena 9 / 9 / 8 / 7 atm will try for all 9 to test.

No, I already wrote that 5th card does not exist.

And yes on one of my accounts I have full 9s.

– COSMOS

Thank you

5th Card – All Stat Boost by Level/%; I found impossible to access the old system as it was shut down.

In old version of legend online i saw that 5th card, i remember that…i don’t have screenchots but i remember if u want to have that card u needed to have all upgrades to level 9. I started to play in Legend Online Latam in 2012 and i remember that

What’s the purpose of the “share” icon on the upper right side of each card?

if you click on it (the share) then it will put the card in the chat which you can show to other players like guild members

it used to be “cool” when it was new and it was tough to get the more rare cards but for a long time i have never seen anyone “share” that since it is an old feature

– Cosmos

Someone should tell them, that Card should be a fusion card of at least two or more of the set that’s what we need to tell R2 so that they might put it in the next update to the game! Just and idea I’m putting out there, I never played Legend Online. But I was thinking about that middle card for a while now.