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Wartune Card System REFERENCE

Hey guys, in this REFERENCE article I share with you all the details about the Wartune Card System. I start with all the card groupings, cards, images and stats per level, then I show all the Magic Dust costs per level and per card rarity type, then the recycle costs and finally video recordings as both demonstration and proof / confirmation of the upgrade stats and costs.

So let’s start with Part 1:

Part 1: Card Groupings, Cards and Stats per Level

Tauren Tribe Card Deck

This deck takes effect in battles in Multi-player Dungeons (Event dungeons not included).

MPD Tauren Knight Karfa

Grey / Basic / Common

  • Level 1: Damage received decreases by 6%
  • Level 2: Damage received decreases by 9%
  • Level 3: Damage received decreases by 12%
  • Level 4: Damage received decreases by 15%
  • Level 5: Damage received decreases by 18%
  • Level 6: Damage received decreases by 21%
  • Level 7: Damage received decreases by 24%
  • Level 8: Damage received decreases by 27%
  • Level 9 (max): Damage received decreases by 30%

MPD Tauren Lancer Karlan

Green / Uncommon

  • Level 1: Damage dealt increases by 6%
  • Level 2: Damage dealt increases by 9%
  • Level 3: Damage dealt increases by 12%
  • Level 4: Damage dealt increases by 15%
  • Level 5: Damage dealt increases by 18%
  • Level 6: Damage dealt increases by 21%
  • Level 7: Damage dealt increases by 24%
  • Level 8: Damage dealt increases by 27%
  • Level 9 (max): Damage dealt increases by 30%

MPD Tauren Warrior Karda

Blue / Rare

  • Level 1: 2% chance to decrease damage received by 80%
  • Level 2: 3% chance to decrease damage received by 80%
  • Level 3: 4% chance to decrease damage received by 80%
  • Level 4: 5% chance to decrease damage received by 80%
  • Level 5: 6% chance to decrease damage received by 80%
  • Level 6: 7% chance to decrease damage received by 80%
  • Level 7: 8% chance to decrease damage received by 80%
  • Level 8: 9% chance to decrease damage received by 80%
  • Level 9 (max): 10% chance to decrease damage received by 80%

MPD Tauren Elder Karnatog

Purple / Epic

  • Level 1: Restores 2 extra Rage each turn
  • Level 2: Restores 3 extra Rage each turn
  • Level 3: Restores 4 extra Rage each turn
  • Level 4: Restores 5 extra Rage each turn
  • Level 5: Restores 6 extra Rage each turn
  • Level 6: Restores 7 extra Rage each turn
  • Level 7: Restores 8 extra Rage each turn
  • Level 8: Restores 9 extra Rage each turn
  • Level 9 (max): Restores 10 extra Rage each turn

Undead Necropolis Card Deck

This deck takes effect in battles in the Forgotten Catacombs, Tormented Necropolis and the Purgatory Maze.

Undead Assassin Dis Card

Grey / Basic / Common

  • Level 1: Damage received decreases by 6%
  • Level 2: Damage received decreases by 9%
  • Level 3: Damage received decreases by 12%
  • Level 4: Damage received decreases by 15%
  • Level 5: Damage received decreases by 18%
  • Level 6: Damage received decreases by 21%
  • Level 7: Damage received decreases by 24%
  • Level 8: Damage received decreases by 27%
  • Level 9 (max): Damage received decreases by 30%

Undead Warrior Velus Card

Green / Uncommon

  • Level 1: Damage dealt increases by 6%
  • Level 2: Damage dealt increases by 9%
  • Level 3: Damage dealt increases by 12%
  • Level 4: Damage dealt increases by 15%
  • Level 5: Damage dealt increases by 18%
  • Level 6: Damage dealt increases by 21%
  • Level 7: Damage dealt increases by 24%
  • Level 8: Damage dealt increases by 27%
  • Level 9 (max): Damage dealt increases by 30%

Undead General Orin One-Eye Card

Blue / Rare

  • Level 1: 2% chance to decrease damage received by 80%
  • Level 2: 3% chance to decrease damage received by 80%
  • Level 3: 4% chance to decrease damage received by 80%
  • Level 4: 5% chance to decrease damage received by 80%
  • Level 5: 6% chance to decrease damage received by 80%
  • Level 6: 7% chance to decrease damage received by 80%
  • Level 7: 8% chance to decrease damage received by 80%
  • Level 8: 9% chance to decrease damage received by 80%
  • Level 9 (max): 10% chance to decrease damage received by 80%

Undead Dragon King Card

Purple / Epic

  • Level 1: 2% chance to restore 50% Max HP each turn
  • Level 2: 3% chance to restore 50% Max HP each turn
  • Level 3: 4% chance to restore 50% Max HP each turn
  • Level 4: 5% chance to restore 50% Max HP each turn
  • Level 5: 6% chance to restore 50% Max HP each turn
  • Level 6: 7% chance to restore 50% Max HP each turn
  • Level 7: 8% chance to restore 50% Max HP each turn
  • Level 8: 9% chance to restore 50% Max HP each turn
  • Level 9 (max): 10% chance to restore 50% Max HP each turn

Abyssal Souls Card Deck

This deck takes effect in battles in Team Arena only (a.k.a. Multi-player Arena).

Shining Warrior Claudius Card

Grey / Basic / Common

  • Level 1: Damage received decreases by 6%
  • Level 2: Damage received decreases by 9%
  • Level 3: Damage received decreases by 12%
  • Level 4: Damage received decreases by 15%
  • Level 5: Damage received decreases by 18%
  • Level 6: Damage received decreases by 21%
  • Level 7: Damage received decreases by 24%
  • Level 8: Damage received decreases by 27%
  • Level 9 (max): Damage received decreases by 30%

Shining Paladin Lucia Card

Green / Uncommon

  • Level 1: Damage dealt increases by 6%
  • Level 2: Damage dealt increases by 9%
  • Level 3: Damage dealt increases by 12%
  • Level 4: Damage dealt increases by 15%
  • Level 5: Damage dealt increases by 18%
  • Level 6: Damage dealt increases by 21%
  • Level 7: Damage dealt increases by 24%
  • Level 8: Damage dealt increases by 27%
  • Level 9 (max): Damage dealt increases by 30%

White Knight Troy Card

Blue / Rare

  • Level 1: 2% chance to decrease damage received by 80%
  • Level 2: 3% chance to decrease damage received by 80%
  • Level 3: 4% chance to decrease damage received by 80%
  • Level 4: 5% chance to decrease damage received by 80%
  • Level 5: 6% chance to decrease damage received by 80%
  • Level 6: 7% chance to decrease damage received by 80%
  • Level 7: 8% chance to decrease damage received by 80%
  • Level 8: 9% chance to decrease damage received by 80%
  • Level 9 (max): 10% chance to decrease damage received by 80%

Shining Angel Sauriel Card

Purple / Epic

  • Level 1: 6% chance to restore 20% Max HP each turn.
  • Level 2: 9% chance to restore 20% Max HP each turn.
  • Level 3: 12% chance to restore 20% Max HP each turn.
  • Level 4: 15% chance to restore 20% Max HP each turn.
  • Level 5: 18% chance to restore 20% Max HP each turn.
  • Level 6: 21% chance to restore 20% Max HP each turn.
  • Level 7: 24% chance to restore 20% Max HP each turn.
  • Level 8: 27% chance to restore 20% Max HP each turn.
  • Level 9 (max): 30% chance to restore 20% Max HP each turn.

Celestial Hearts Card Deck

This deck takes effect in battles in Battlegrounds (PvP). Works both against players and NPCs in BG.

Fierce Paladin Rilkar Card

Grey / Basic / Common

  • Level 1: Damage received decreases by 6%
  • Level 2: Damage received decreases by 9%
  • Level 3: Damage received decreases by 12%
  • Level 4: Damage received decreases by 15%
  • Level 5: Damage received decreases by 18%
  • Level 6: Damage received decreases by 21%
  • Level 7: Damage received decreases by 24%
  • Level 8: Damage received decreases by 27%
  • Level 9 (max): Damage received decreases by 30%

Dark Priestess Teska Card

Green / Uncommon

  • Level 1: Damage dealt increases by 6%
  • Level 2: Damage dealt increases by 9%
  • Level 3: Damage dealt increases by 12%
  • Level 4: Damage dealt increases by 15%
  • Level 5: Damage dealt increases by 18%
  • Level 6: Damage dealt increases by 21%
  • Level 7: Damage dealt increases by 24%
  • Level 8: Damage dealt increases by 27%
  • Level 9 (max): Damage dealt increases by 30%

Dark Knight Damian Card

Blue / Rare

  • Level 1: 2% chance to decrease damage received by 80%
  • Level 2: 3% chance to decrease damage received by 80%
  • Level 3: 4% chance to decrease damage received by 80%
  • Level 4: 5% chance to decrease damage received by 80%
  • Level 5: 6% chance to decrease damage received by 80%
  • Level 6: 7% chance to decrease damage received by 80%
  • Level 7: 8% chance to decrease damage received by 80%
  • Level 8: 9% chance to decrease damage received by 80%
  • Level 9 (max): 10% chance to decrease damage received by 80%

Fallen Angel Pandemonium Card

Purple / Epic

  • Level 1: 6% chance to increase attack by 150%
  • Level 2: 9% chance to increase attack by 150%
  • Level 3: 12% chance to increase attack by 150%
  • Level 4: 15% chance to increase attack by 150%
  • Level 5: 18% chance to increase attack by 150%
  • Level 6: 21% chance to increase attack by 150%
  • Level 7: 24% chance to increase attack by 150%
  • Level 8: 27% chance to increase attack by 150%
  • Level 9 (max): 30% chance to increase attack by 150%

Ancient Weapons Card Deck

This deck takes effect in battles in Spire dungeon only.

Godslayer Orcus Razor Card

Grey / Basic / Common

  • Level 1: Damage received decreases by 6%
  • Level 2: Damage received decreases by 9%
  • Level 3: Damage received decreases by 12%
  • Level 4: Damage received decreases by 15%
  • Level 5: Damage received decreases by 18%
  • Level 6: Damage received decreases by 21%
  • Level 7: Damage received decreases by 24%
  • Level 8: Damage received decreases by 27%
  • Level 9 (max): Damage received decreases by 30%

Demonic Spear Muatra Card

Green / Uncommon

  • Level 1: Damage dealt increases by 6%
  • Level 2: Damage dealt increases by 9%
  • Level 3: Damage dealt increases by 12%
  • Level 4: Damage dealt increases by 15%
  • Level 5: Damage dealt increases by 18%
  • Level 6: Damage dealt increases by 21%
  • Level 7: Damage dealt increases by 24%
  • Level 8: Damage dealt increases by 27%
  • Level 9 (max): Damage dealt increases by 30%

Ghostly Protector Soulshield Card

Blue / Rare

  • Level 1: 2% chance to decrease damage received by 80%
  • Level 2: 3% chance to decrease damage received by 80%
  • Level 3: 4% chance to decrease damage received by 80%
  • Level 4: 5% chance to decrease damage received by 80%
  • Level 5: 6% chance to decrease damage received by 80%
  • Level 6: 7% chance to decrease damage received by 80%
  • Level 7: 8% chance to decrease damage received by 80%
  • Level 8: 9% chance to decrease damage received by 80%
  • Level 9 (max): 10% chance to decrease damage received by 80%

Mythic Armor Wargod Card

Purple / Epic

  • Level 1: Restores 2% of Max HP each turn
  • Level 2: Restores 3% of Max HP each turn
  • Level 3: Restores 4% of Max HP each turn
  • Level 4: Restores 5% of Max HP each turn
  • Level 5: Restores 6% of Max HP each turn
  • Level 6: Restores 7% of Max HP each turn
  • Level 7: Restores 8% of Max HP each turn
  • Level 8: Restores 9% of Max HP each turn
  • Level 9 (max): Restores 10% of Max HP each turn

Part 2: Upgrade Costs per Level per Rarity + Recycle Gains per Rarity

Card System: Upgrade Costs:

Upgrading cards requires Magic Dust. You can get Magic Dust by recycling explored cards (extra ones).

From – To Grey Cards
Magic Dust
Cost
Green Cards
Magic Dust
Cost
Blue Cards
Magic Dust
Cost
Purple Cards
Magic Dust
Cost
Level 1 to Level 2 50 100 150 200
Level 2 to Level 3  100 200 300 400
Level 3 to Level 4 150  300  450 600
Level 4 to Level 5 200 400 600  800
Level 5 to Level 6  250 500 750  1000
Level 6 to Level 7  300  600  900  1200
Level 7 to Level 8 400 800  1200  1600
Level 8 to Level 9 500 1000 1500  2000

Recycle Magic Dust Gains

  • Grey = 10 Magic Dust from recycling
  • Green = 20 Magic Dust from recycling
  • Blue = 30 Magic Dust from recycling
  • Purple = 40 Magic Dust from recycling

Comment about the 5th card slot

There is a 5th card slot in the Card Decks but it does not exist in the game yet / is impossible to unlock.

Part 3: Video Demonstrations and Proofs

Video: Level up White and Green Cards from 1 to 9

Video: Level up Fallen Angel Pandemonium Card from 1 to 9

Video: Level up Tauren Elder Karnatog Card from 1 to 9

Video: Level up Shining Angel Sauriel Card from 1 to 9

Video: Level up Undead Dragon King Card from 1 to 9

Matched Links from DolyGames Sites / Google

NOTICE TO SUPPORTERS

Thank you to those Wartune players who are supporting my work, COSMOS Wartune blog and DolyGames gaming portal & the games that I create for people to play for free.

My goal is to reach 300 PATRON SUPPORTERS to help pay my monthly costs. Currently I have 37 Patrons! (Also thanks to Patrons who supported in the past!)

So please consider supporting my work via Patreon and check back for new articles and updates at the COSMOS Wartune blog and/or follow announcements on the Twitter page or Facebook page.

17 Comments

  1. we had the fifth card on the Arabic version of Wartune aka (Legend Online) though its really behind in updates.
    the new update was the 1st evo sylphs !!

    • What do the 5th cards do?

      • sorry i will check again i don’t remember really well and i don’t have acc now
        but after ur question i kinda doubt what i said xD but some thing is different for sure

      • If your Wartune version is behind in most aspects then it would be logical to assume that you also do not have any 5th card.
        But sometimes things are not logical, so if you have it post screenshots for us if possible with English explanation 🙂
        Cheers,
        COSMOS

      • I will log intog my swedish legend online account tomorrow and get back with an answer. I have 1 of the 5th var unlocked there.

  2. you could put a button where to find all reference articles (this one and the mounts reference) in the menu above, and if you can do also a reference for clothes. thanks for your work DolyGames, we much apreciate it 🙂 cheers

    • Thanks for the suggestion and kind words 🙂
      We already have a category for this called FEATURED under the News menu where all reference article are, but I agree there are other articles there also. I will try to create another category for REFERENCE articles, will write a note to myself.
      Cheers,
      Cosmos

  3. i would say info on 5th card…

    • As written in the article under the heading “Comment about the 5th card” there is no 5th card existing in the game at present. It just does not exist so info on it is not possible.
      – COSMOS

  4. Any know if the middle card unlocks when all 4 surrounding cards lvl 9….. have Arena 9 / 9 / 8 / 7 atm will try for all 9 to test.

    • No, I already wrote that 5th card does not exist.
      And yes on one of my accounts I have full 9s.
      – COSMOS

      • Thank you

  5. 5th Card – All Stat Boost by Level/%; I found impossible to access the old system as it was shut down.

  6. In old version of legend online i saw that 5th card, i remember that…i don’t have screenchots but i remember if u want to have that card u needed to have all upgrades to level 9. I started to play in Legend Online Latam in 2012 and i remember that

  7. What’s the purpose of the “share” icon on the upper right side of each card?

    • if you click on it (the share) then it will put the card in the chat which you can show to other players like guild members
      it used to be “cool” when it was new and it was tough to get the more rare cards but for a long time i have never seen anyone “share” that since it is an old feature
      – Cosmos

  8. Someone should tell them, that Card should be a fusion card of at least two or more of the set that’s what we need to tell R2 so that they might put it in the next update to the game! Just and idea I’m putting out there, I never played Legend Online. But I was thinking about that middle card for a while now.

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