Hey guys, here to share with you info on Level 5 sylph skills which comes from Wartune China, thanks to Ezio. This gives us 3 pieces of information:
That we will be able to level up sylph skills.
That this could result in big strategy changes as skill effects are greatly increased.
We can see specific value examples from the pictures showing huge damage.
Let’s first have a look at Thor (Electro + Fire):
Thor – Level 5 Sylph Skills
What we see on this picture is the 2 strong damage dealing skills “delphics” where one does 648% damage and the other 850% damage. Those numbers are pretty massive! For example if we talk about Delphic Vulcan’s Judgement the current damage output that we have is 440%, so by leveling this up it goes as high as 648% and that is a huge increase in damage. You have to consider that this is “free” damage that goes beyond any armor / defenses. So pretty scary stuff, which might indicate that the game might be becoming “who can kill faster” type of a thing, because I am not sure it is possible to defend against this.
Odin – Level 5 Sylph Skills
And here we have the example from Odin level 5 skills where the delphics go to 560% and 520%. Naturally, not as high values as Thor, but the Delphic “Endless Night” is an AOE and it is also a big increase compared to today where we have 310% for Endless Night. Dangerous stuff indeed, but pure damage output against a single target will remain in the area of Electro (with Fire).
Casher vs. Non-Casher
Of course players should wonder about the difference between cashers and non-cashers or light cashers, because if these things (double element fused sylphs + sylph skill upgrades) will be for casher only then the others will have a much more difficult time. That said, let’s hope that they put some kind of a system that all players can develop, even if slower, so everyone can continue to enjoy.
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