Hi everyone, here I share with you the Developer's guide for Wartune Patch 7.7 Dragonchant Sub-Class with some additions by me. I also put below my video playlist for Wartune Patch…
Sub Class Skills and Talents Guide
Hey guys, the sub class so far looks awesome but whats more awesome about them is their skills and of course, their talents.
Disclaimer: We may or may not get this feature on our servers. If we get this feature in our western servers, there may be changes to it.
Strike Point:
Strike Point is required for some of the sub class skills. There are a total of 5 Strike Point Circles.
After each turn, half of a strike point circle is added.
Sub Class Skills:
The amount of skill points you get is determined by your level. There are a total of 10 Active Skills and 5 Passive Skills.
Active Skills of Sub Class:
The active skills for sub class are pretty impressive 😛 .
Shadow Bolt – [Random Single Target]:
Cooldown: Second
Level One: Deals 102% + 15 magic damage to a random enemy, adds 5 rage, adds 1 strike point.
Soul Burn – [Random Single Target]:
Cooldown: 10 seconds
Rage Requirement: 16
Strike Point Requirement: 1
Level One: Deals 97% magic damage to a random enemy, and each round they will lose HP equivalent to 44% magic damage for 3 rounds. After the effect ends (whether purified, target death, or the rounds are up), the user immediately gains 2 strike points.
QTE: Initial damage increase of 25%.
Upgrade requires level 2 Shadow Bolt.
Passive Skills of Sub Class:
Dragon Armor:
Magic defense increased by 10%.
Vengeance:
Level One: 2% chance to return 1 strike point when getting attacked.
Upgrade requires level 1 Dragon Armor.
Dragon’s Prestige:
Gain 2 rage each time you receive an attack, gain 5 rage for every action.
Coercion:
Level One: Magic damage boost of 5%.
Upgrade requires level 1 Dragon’s Prestige.
Soul Tremor:
When receiving damage, there is a 3% chance of giving your attacker the frostbite status, lasts 3 rounds.
Upgrade requires level 1 Piercing Ice Thorn.
Sub Class Talents:
Sub Class has talents which means more EXP to consume which is good thing since we don’t have anything else to consume EXP on, besides Advanced Talents if you have not maxed yet. 😛
Undead Piercing Ice Thorn:
Immediately restores 5% of maximum health to the user.
Toughness:
Damage received decreased by 5%.
Chain:
Frost Ray has a chance to absorb 5 rage from the target.
Abyss:
Cooldown time for Delphic – Doom shortened by 1 second.
Backstab:
Shadow Bolt damage increased by 1%.
Witchcraft:
Curse of Agony damage increased by 1%.
Devil:
Delphic – Nightmare rage consumption reduced by 1 point.
Castigate:
Ensnaring Death has a 10% chance to raise the crit rate of your next attack by 50%.
Holy Seal for Sub Class:
Just like the Hero class, the sub class has the holy seal and this may be good/bad to others but you start from Level 1.
Hope you guys enjoyed this guide on the sub class skills/talents and be sure to comment below or ask a question. 😀
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NOTE:
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![[Patron Exclusive] My BEST Dragonchant Skills Selection (2)](https://wartune.dolygames.com/wp-content/uploads/2019/07/Patron-Exclusive-My-BEST-Dragonchant-Skills-Selection-2-248x162.jpg)

When does Sub-Classes come to US servers? I can’t wait! ^_^
u sure about “undead piercing ice thorn”?