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Steel War Guide

Hey guys, in this Steel War guide I have made a compilation of our Steel War video(s), the guide from Crystal and the information from the help window. I would not say that Steel War is a very popular / liked event, but, at least, we got all the info here for anyone who wants to know:

Steel War Guide - icon

The 1st Steel War was 25th of June, 19:55 server time, and now, the 2nd one is on the 6th of August.

Steel War Guide - window

Steel War Video by COSMOS

Steel War Guide - tanks and totem

Attacking Steel Gate

Steel War Guide - attacking Steel Gate

The Steel War Guide by R2CS_Crystal – PvP Arena:

Take down all the enemies and claim all honor and glory in Wartune’s next great PvP arena event! 

Required Level: 35+

Sign-up: The Steel War event icon appears in-game at 5:55 1 day before the preliminaries and disappears 1 hour before the preliminaries start. The total Battle Rating of an alliance should be over 3,000,000 to sign up for the event.

[League Match] Players may create an alliance for 1 million Gold. Each alliance can hold up to 20 players. During the event, a separate round of battle occurs on Thursday and Saturday. Rewards will be sent at the end of each round. 

Event Map
The event map is made up of many different parts as described below:

Outside the City

  • Spawn Point: Each alliance has one spawn point from which players revive.
  • Alliance Totem: Each alliance has its own Totem. If an alliance’s Totem is destroyed, players from that alliance will not be able to revive until the Totem refreshes (5 minute refresh period).
  • Monster Point: Monsters respawn at certain intervals at these points.

Within the City

  • Gate: Players must destroy the gate to enter a city.
  • Defense Tower: These towers start out neutral and will launch an attack at any player who comes within its range.
  • Energy Crystal: These crystals start out neutral. An alliance must seize the Energy Crystals before being able to occupy the city. It takes time to seize an Energy Crystal, if the opposing alliance interrupts this process than the crystal will not be seized successfully.
  • City Hub: Hubs start out neutral and will belong to the first alliance to occupy it.
  • One-way Transport: Both alliances can use this to transport themselves to the outskirts of the city.

Event Details

  • Five minutes before the event starts (19:55), the event icon will blink to indicate that players can enter the battleground. Event begins at 20:00 and ends at 21:00.
  • Players will appear on the battleground as tanks, their character attributes will affect their final tank attributes.
  • The city exists in a neutral state at the very beginning (City Hub, Energy Crystal, Gate, Defense Tower and Spawn Points are all neutral).
  • Players need to destroy the Gate to enter the city. After an alliance seizes the 4 Energy Crystals, it needs to occupy the City Hub without being attacked during a duration indicated by the progress bar; otherwise it will be deemed a failed seizure.
  • Players will revive at the Spawn Point 10 seconds after they die on the battleground.
  • If one alliance’s Totem is destroyed, players from that alliance won’t revive until the Totem refreshes (5 minutes later).
  • If one alliance occupies the city. The battle will change from city scramble to city defense.
  • Once the city is captured, the occupying alliance will become the defender. The Totem for the defending alliance as well as its alliance members will be shifted from outside the city to inside the city. The destroyed Gate and Defense Tower that now belong to the defending side will be rebuilt.
  • All players from the attacking alliance will be shifted to the Spawn Point.
  • During city defense, if players from the defending alliance die they will revive at the Spawn Point inside the city.
  • Outside the City, there are several monster points where 5 monsters respawn every 5 minutes. These monsters may drop various buffs. Plus there is a BOSS which can be killed for powerful attacking boosts. The BOSS refreshes every 15 minutes.
  • Points may be earned by killing players in the battleground, destroying the opponent’s totem, killing wild monsters and occupying the City Hub (which grants the alliance a large quantity of points based on time occupied).
  • Event results are based on total points obtained by each alliance. If the point gap between the opposing alliances reaches 1,000, then the event will end earlier than scheduled.

Rewards

  • An alliance’s victories or defeats as well as individual point rankings are the basis for rewards. Rewards include Insignia, Honor, Bound Balens and Rune Unicorn Card Shard.
  • League Match Rankings are based on cumulative victories and has nothing to do with rewards.

Tips

  • The system matches players with opponents based on their League Match Rankings.
  • Players appear as tanks; killing monsters will grant players various buffs and attribute bonuses.
  • Destroy opponents’ Totems to slow their reviving speed.

The Steel War Help info:

  1. The system will match your team with the opponents based on the League Match rankings.
  2. Players will appear on the battleground as tanks; your attributes and the tank’s original attributes affect the final tank attributes.
  3. At the beginning, Steel City is neutral, players can destroy the gate to enter the city and occupy the Energy Matrix and the City Hub.
  4. During the war, players cannot revive when their side’s totem has been destroyed; you have to wait until the totem revives.
  5. Once the war is over the outcome is determined according to the ownership of the Steel City. If the difference in points between the two teams reaches a certain amount, the war will end earlier than scheduled.
  6. Earn points by killing players on the battleground, destroying your opponent’s totem, killing wild monsters and occupying the City Hub, which grants you the most points.
  7. You can obtain various kind of buffs to increase your Battle Rating by killing monsters. Killing the Bosses grants you the most powerful attack buff.
  8. The alliance must have over 3 million Battle Rating ten minutes before the war to enter the Steel War.
  9. You must have over 50 points to be rewarded once the war is over.

Steel War Guide - help

Example Steel War Ranking from the 1st Steel War:

Steel War Guide - rankings

Matched Links from DolyGames Sites / Google

NOTE:

Thanks to Patrons supporting COSMOS Wartune blog & DolyGames gaming portal & the games that I create for people to play for free.

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