This is a guide I’ve been meaning to do for a long time, but always felt overwhelmed by the amount of details I’d like to share about the topic. Here I try my best to give the key details about how to double hit and how to get a good World Boss rotation with them. Let me know if there’s anything else you think is very important for others to know about double hitting, and I’ll see if I can work it into the guide!
Ways to Get Your Skills to Blink
The most essential part of getting your hero to double hit is for your skill bar to start “blinking”. You’ll see me use this all the time in both PvE and PvP applications, and it is pretty essential to competitive Wartune gameplay. Here are the ways I most frequently use to get them to start blinking:
AFK Mode – Let AFK Mode choose a skill -> as your hero is about to strike, choose your next skill
Hero Skill and Awaken – Select a hero skill -> as you use the skill, awaken -> as you awaken, briefly click a hero skill you have rage for or a rune -> immediately hold down the sylph skill you want to use first
Rune and Awaken (Shown in Video) – Same as “Hero Skill and Awaken,” except start with a rune
Eudaemon Delphic (Easiest Method) – At any time your eudaemon has enough rage, you can use its delphic and it will make your hero skills light up, signalling that you can hold them down to start the blinking
Understanding Fast Vs. Slow Skills
In order to get a reliable rotation for World Boss, it helps to understand which skills can be combined to double hit, and it what order they have to be used.
Every skill in Wartune has a particular speed that it takes to cast. It’s pretty noticeable with the hero skills, that delphics and skills with longer QTE take longer to cast than short cooldown skills with short or no QTE. Even though sylph skills don’t require QTE, they still have different casting times. In order to get a successful double hit, you there are specific options:
Successful combos – Slow skill then fast skill; or fast skill then fast skill
Unsuccessful combos (unless slows/speedups are in play) – Fast skill then slow skill; slow skill then slow skill
Self-testing your skill set is probably the best way to really get to know how fast each of them is, but at least for my electro sylph set up I show which ones are fast and slow in the picture above. I discuss this a little more in detail in the video.
Skill Rotation for Electro Sylphs
Taking into consideration my sylph’s skill cooldowns and casting speeds, this is the rotation I use for World Boss. The boss strikes you six times and kill you on the sixth one. This is what I do before each of the boss attacks:
Rune + Awaken
Short Circuit + Eudaemon Delphic**
Jupiter’s Wrath + Shock Chain
Thunder Wave (Delphic) + Rune
Flash Storm + Short Circuit
**The Eudaemon delphic is how I make sure the timing of my sylph rotation stays on track. Even with everything else carefully chosen, making sure that your kid and troops are casting at the proper times is also very important. I go into more detail about this in the video.
Though I think I have a pretty common set up for electro sylphs, for sure there people with different ones, but you can use the basic principles I’ve talked about to adjust for whatever you have (including other sylphs)!
VIDEO: World Boss Double Hit Rotation (Sylph Round)
Check out the video guide I did implementing everything I’ve explained here! I tried my best to show and explain exactly what I’m doing at the time, but double hits have always been a tough thing for me to go over in the videos.