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[Patch 6.1] Eudaemon Growth Levels and Bonuses

In Wartune Patch 6.1, leveling an assortment of Eudaemon classes is important to accumulate Growth, which gives bonuses to your eudaemons in battle. Here we list as many Growth bonus levels as we’ve seen.

Reminders:

  • Growth obtained from each eudaemon is determined by the level of the highest level eudaemon you have of each class.
    Wartune Patch 6.1 Eudaemon List
  • You get 100 Growth for each level. If you have 3 eudaemons – lvl. 3 knight, lvl. 5 ranger, lvl. 4 oracle – your total Growth will be 1200.
  • Growth bonuses only apply to the eudaemon and don’t affect damage dealt or received by your hero.
  • There are currently 10 eudaemon classes in the game, with a max level of 12, so the maximum obtainable Growth is currently 12000 (level 12 bonus), even though your Growth Bonus can go beyond level 12.

Growth Costs and Bonuses

Level Growth to
Obtain
Cumulative
Growth Cost 
Damage
Dealt
Damage
Received
Chance of
Receiving Crit
 0 0 0 N/A N/A N/A
1 1000 1000 +5% N/A N/A
2 1000 2000 +5% -10% N/A
3 1000 3000 +5% -10% -10%
4 1000 4000 +10% -10% -10%
5 1000 5000 +10% -20% -10%
6 1000 6000 +10% -20% -20%
7 1000 7000 +15% -20% -20%
8 1000 8000 +15% -30% -20%
9 1000 9000 +15% -30% -30%
10 1000 10000 +20% -30% -30%
11 1000 11000 +20% -40% -30%
12 1000 12000 +20% -40% -40%
13 1000 13000 +25% -40% -40%

Screenshots

wartune-patch-6-1-eudaemon-growth-lvl-0 wartune-patch-6-1-eudaemon-growth-lvl-1 wartune-patch-6-1-eudaemon-growth-lvl-2 wartune-patch-6-1-eudaemon-growth-lvl-3 wartune-patch-6-1-eudaemon-growth-lvl-4 wartune-patch-6-1-eudaemon-growth-lvl-5 wartune-patch-6-1-eudaemon-growth-lvl-6 wartune-patch-6-1-eudaemon-growth-lvl-7 wartune-patch-6-1-eudaemon-growth-lvl-8 wartune-patch-6-1-eudaemon-growth-lvl-9 wartune-patch-6-1-eudaemon-growth-lvl-10 wartune-patch-6-1-eudaemon-growth-lvl-11-to-12
wartune-patch-6-1-eudaemon-growth-lvl-12-to-13

More on Patch 6.1 Eudaemon System Changes

[Patch 6.1] New Sub-Eudaemon System and Eudaemon Guide

Patch 6.1 OVERVIEW of All Changes

Click here or below for more on Wartune Patch 6.1!

[Wartune Patch 6.1] OVERVIEW of ALL Changes

Matched Links from DolyGames Sites / Google

10 Comments

  1. patcha? :p is that a new expression or a typo? XD

    • Lol fixed it up, thanks.

  2. what happen if i have for example 20 wind ranger before the patch? i know that we can keep all but only cant summon more with the old way, but how do they affect the groths? only the 5 best or do all affect it?

    • or only the best off each? i dont understand it so much and my english is also not the best, sorry

      • I believe it’s just the best of each. If you have 20 wind rangers only the highest level one counts towards your total growth.

    • Thought I made it pretty clear in this post, but it only goes by the level/growth of your highest level eud of each class. Only your highest level wind ranger will count toward growth. If you have two of the same level that are the highest, it will still only count the growth of one of them.

      • oh sorry i have overread it

  3. Seems like devs try to make euds last for longer than 1-2 rounds in a battle. This and changes in sylph skills will change the battle, but not much.

  4. I’m wondering, do you know about war emblem, is that lvl 12 now?

    • on our normal servers my main kid has level 10 War Emblem at it is max so the 12 is only for kid level
      – Cosmos

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