Damage Power Chart of Merged Sylph Skills
Hey guys, previously I have published reference articles for sylph skills, for Light & Dark, Fire & Electro and Wind & Water. In this article, I pick out all the damage dealing skills from the 3 different merged sylphs in Wartune and plot them on a ranking chart from the highest damage dealing skill on top to the weakest one on the bottom. I have also color coded the bars and added an identifier tag so it is easy to recognize the different sylph types.
This chart should not be used to say which sylph is the best, but only which sylph can dish out the biggest damage output. I often tell or reply to players’ questions that sylphs are tools and there is no such thing as “the best” – we should use the most suitable tool for whatever task we have in Wartune. For example for Dragon Invasion you want pure damage, but for Time Portal you need a healing ability, etc.
Skill Damage Chart Observations
- As expected we find the most powerful skills with Fire & Electro sylph. On the chart the top 3 positions are taken by these. The disadvantage however is that they are mostly 1 target hitting skills.
- Next 2 belong to Light & Dark sylph with 400% and 360%; one of which is an AOE, which is helpful against multiple opponents.
- Wind & Water is, as a more of a support/healer sylph, lower on the damage chart. This is not a surprise. However, the 300% Ice Bolt and the 280% AOE are nice damage skills.
- If we take 3 best damage skills and add up their percentages then Fire & Electro will have 1470%, Light & Dark will have 1040% and Wind & Water will have 860%. So roughly speaking one could say that F&E hits 50% harder than L&D and about double as hard as W&W (but bear in mind that F&E has very little on the protection / defense side of things).
Matched Links from DolyGames Sites / Google