Critical Clothing Engulf [Patch 5.6 Clothing System]
Hey guys, in this post we share with you great news and some calculations/analysis from Wartune’s new clothing system installed in Patch 5.6 mid-April 2016. We start by straight away giving you the good news:
Clothing Engulf can Crit
When you engulf your clothing in the new system you see exactly how much EXP you will get (blue bar/number) before clicking the engulf button but there is a hidden system which allows your clothing consumption/engulfing to Crit giving you much more Clothing EXP similar to the way Mount Hoofs can Crit in Mount Refining.
This means free EXP (although low chance), which will be OK in the beginning, but, most importantly, it will be really nice on the higher levels of clothing where the requirements become bigger.
Engulf EXP Costs and Stats
Reminder: for exact EXP numbers please remember that we already wrote an awesome article with full details:
Screenshot Proof of Crit Engulfing
Here you can see proof in the in-game chat of the “Engulf has Crit”. Thanks to MikeB for sharing this screenshot/info with us:
Cosmos’s Clothing Testing for Crit
I tested this phenomenon on 2 test-accounts and here are my findings and small calculations:
Testing Account 1 with 102 Fashion Cores Engulf
On this account I had a Clothing Level of 14 and I took 102 Fashion Cores into Clothing Engulf which normally should have raised my Clothing EXP by 20400 as also visible on the picture. After the engulf I ended up at Clothing Level 21. Now to understand if there was a Crit “on the way” I calculate the EXP using the table we created earlier that I linked above.
- Expected EXP gain was: 20400 (102 Fashion Cores x 200 EXP per Core)
- Real EXP gain was: 24200, which is 18.6% more than the flat expectation!
- Test 1 confirmed Crit Clothing Engulf.
Testing Account 2 with 133 Fashion Cores Engulf
On this account I had a Clothing Level of 12 and I took 133 Fashion Cores into Clothing Engulf which normally should have raised my Clothing EXP by 26600. After the engulf I ended up at Clothing Level 21. Now to calculate the EXP the same way as we did above:
- Expected EXP gain was: 26600 (133 Fashion Cores x 200 EXP per Core)
- Real EXP gain was: 30400, which is 14.3% more than the flat expectation!
- Test 2 also confirmed Crit Clothing Engulf even though with a slightly less % increase.
With calculation support from testing and screenshot proof we can confidently conclude and share with everyone that everyone has a chance to get extra free EXP in the Clothing Engulf in Wartune’s new clothing system of Patch 5.6. The current data shows an overall 14.3% to 18.6% extra EXP and proves that you can get the engulfing Crit bonus even if you use your items in bulk. Although it is not yet perfectly clear if using items 1 by 1 might be better or not.
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